Colonization

Colonization is revised in M&T. The new system keeps the old system except for one major change, a strict limit on colonial range. Then, we add a significant addition of an event-based expedition system, triggered from a decision. The decision becomes vision once you have exploration ideas. The decision can be activated when expeditions are unlocked which is based on diplomatic technology level and capital location. Expeditions have a cost to send, then after a certain time if they succeed, grant you a province in the target area allowing you to colonize around it.